Tuesday 19 November 2019

Sector 13 SJS Judges

The Special Judicial Squad, the SJS, are an elite within Justice Department. They have to be for the perps they have to deal with are the most dangerous of all – rogue Judges! Those who  have been recruited into the SJS gain the responsibility for keeping tabs on their fellow Judges. No one is safe from scrutiny, not even Joe Dredd. They might help administer Random Physical Abuse Tests and try to break a Judge in a variety of ways. If there is evidence of a bad apple in the ranks it is almost always the SJS who perform any investigation. They will gather the evidence and if the suspect is guilty they will be sent to the most isolated and harsh prison available – the Titan penal colony.
These are my SJS Judges who are either assigned to Sector House 13 or who will have an impact on my campaign.
At the far left is Terence D'Spatch, an alert human SJS Judge who wears a Hitler moustache to provoke a response, good or bad. A long term SJS Judge, Terence D'Spatch has recently been summoned by Sector Chief John Barker of Sector 190 to investigate the mysterious disappearance of three Street Judges over the past two months. Their bodies have not been found, suggesting they may have "flipped" (turned renegade). D'Spatch has found no direct evidence of judicial malpractice in the missing Judge's personal logs and he is certain that the disappearances are linked to the perp-running operations over the West Wall, though he is not sure exactly how they are related. D'Spatch suspects at least one other Judge knows the details behind the disappearances, but he is not talking - for now. Aged 41, he is rank grade 10 with a 7d6 dice pool.

Next up is Daniel Fincher an alert human SJS Judge who does not have a sense of humour. Having passed as a rookie specialising in Applied Violence and Combat Range, Daniel Fincher was accepted as a Street Judge. He enjoyed his three years on patrol very much but felt he could serve the Justice Department much better elsewhere. He applied for a move to the Special Justice Squad and was accepted. Rooting out corruption within the Justice Department gave him a true sense of purpose. He certainly lives up to the standard view of an SJS Judge - dogged, implacable, intimidating and with no sense of humour. He was assigned to Sector 13, where he works under the direct command of SJS Judge Paula Patton. He is 35 years old and rank grade 8 with a 7d6 dice pool.
Third in line is Paula Patton an alert human SJS Judge who despises corruption in all its forms. Paula Patton is a highly successful Judge in the Special Judicial Squad.  When she first joined the Academy of Law she believed that a long career as a Street Judge awaited her. She spent seven years pounding the mean streets of Mega City One as a highly effective Street Judge before specialising as an Interrogator Judge. Despite being very proficient in this role she preferred life on the streets, investigating crimes. However, her life turned around after three years in this role when she was head-hunted by the SJS. They offered her a new role as one of the Judges who investigate potentially corrupt Judges. She has excelled in this new posting and is a rising star in the SJS. She was assigned to Sector 13 and was duly promoted to command the SJS team stationed there after just one tour of duty. Aged 44, Paula is rank grade 11 with an 8d6 dice pool.

Last in line is Arlo Sharp, an empathic human SJS Judge who always looks for the worst in people. When Arlo Sharp enrolled as a Rookie Judge he developed a knack for pistol shooting and honed his skills with two years in the Combat Range school. Inevitably, he was accepted as a Street Judge and was assigned to Sector 99. It was here that his skill at interrogating perps had such a high success rate he was assigned as a specialist Interrogator Judge . The Special Justice Squad noted his performance and offered him a posting in their department. He happily accepted and has not once regretted his decision. He was reassigned to Sector 13 in Central Mega City One working under the command of SJS Judge Paula Patton, whom he has the utmost respect for. They have much in common and work well together.in common and work well together. He is aged 40 and rank grade 9 with a 7d6 dice pool.

Each Sector House usually have two or three SJS Judges assigned to them to ensure any investigation can have local assistance. Others form task forces to root out the most cunning of the rogues.  One thing uniting most SJS Judges is their belief that the worst criminal offenders are those who disgrace the badge. There is no obstacle they will not overcome to bring the worst of the worst down. Who watches the watchers? They do!
SJS Judge D'Spatch was produced by Wargames Foundry and the other three figures by Warlord Games. All are no longer in production. Hopefully they will not see much use in my campaign but further in the future I have big plans for them.

Sunday 10 November 2019

Ogron Marines

I bought this batch of Games Workshop Ogryns many years ago and once I got into N.E.W. I thought that they'd fit in perfectly for the Ogron race. Ogrons are a very militaristic and aggressive race so these figures are perfect for Ogron Marines.
Here we have the leader with his banner pole flanked by his two lieutenants. I have not named any of these figures. I do think that the banner pole is an unnecessary accessory that will cause more problems than it's worth. For example, he'll struggle to get through many doors. Bear in mind that Ogrons average 7 feet in height. Banner poles are a bad idea in my opinion.
These figures were sculpted by Bob Olley and have a very distinctive style. I do like them a lot and I like that they are so varied whilst keeping a unified look. The leader came with separate head, arms and banner pole. The Ogron to the left is a one-piece casting whilst the Ogron to the right came with separate head and arms.
These three figures are standard Marines. They have all been glued to 40mm diameter bases due to their large size. The two to the left are one-piece castings, The chap at the right came with a separate head and arms.
They are all armed with the same weapons known as Ripper Guns. I use the stats for a Railgun from the N.E.W. rulebook for them.
 Here we have four more standard Marines. These all came with separate heads and arms
These would make very tough opposition for the crew of The Ace of Spades if I decided to pit them against my heroes. I can well imagine I'm going to have a lot of fun creating their stats and backgrounds. They really are excellent figures full of character and extremely well sculpted.

Sunday 3 November 2019

Judges on Lawmaster Bikes 03

These four Judges are riding the Mk.II Lawmaster Bikes. They were made by Mongoose Games but were quickly replaced by the Judges on the Mk.I Lawmaster Bikes when Warlord Games acquired the licence to produce the Judge Dredd figures.
The Judge on the left is a conversion of the Judge on the right. I simply bent his right arm at the elbow so that he is holding his Lawgiver Pistol in a ready position instead of aiming it.
Note that I added the big light directly above the front eagle of the bike in a box made of Milliput that also shows the bike's computer facing the Judge rider. I'm not sure why the sculptor for Mongoose left this off but for me it was a serious omission.
To the left is a judge with both hand son the handlebars, safely controlling his bike. To the right is a female Psi Judge firing her Lawgiver Pistol left handed.
I like the design of these bikes. They look a lot squatter than the Mk.I bikes I showed in my previous posts. The seats look more comfortable and are fitted with back rests. Which Lawmaster Bike do I like best? That's easy. The Mk.III coming soon from Warlord Games. I'll be buying a few of them.
I am sure someone is going to ask me if they can see all of my Lawmaster Bike riding Judges together and so here they all are, including one spare that is riderless parked up on the pavement, awaiting its rider to return.
All of my riders are glued to their bikes. I did consider leaving them separate but for ease of storage and gaming use I found they were best suited being glued in place.
 Judge Scott and his partner Judge Huntsman proudly lead the parade.
With this many Judges on Lawmaster Bikes they are a serious force to be reckoned with. Don't mess with the Judges of Mega City One!