Sunday 1 July 2018

BRINT Operatives 01

The Bureau of Intelligence, or BRINT as it will be referred to hereafter, is the intelligence gathering agency of the UFP Star Force. BRINT operatives can expect to operate in enemy territory as "spies" and saboteurs, and may be required to organise and train resistance groups on planets occupied by the enemy. BRINT agents also keep a close watch on the Bureau of State Security, whose agents are not part of the Military Establishment and evidence over-zealous Police State mentalities which the military authorities resent and deeply suspect, especially in democratic societies. In totalitarian regimes, BRINT is the implacable foe of BOSS and delights in confounding the incursions of BOSS into military affairs.
Like much of the background material in my The Ace of Spades Campaign, BRINT originally appeared in Fantasy Games Unlimited's Space Opera role-playing game. All of the figures that I'm showing in this post were sculpted by me in the 1980's and 1990's. I'm very proud of these sculpts. All of them are named, but only a few of them have had character record sheets created for them.
Their uniforms are those worn on starships or starbases and are the Moore Stolypin PUK52 Nanosuit, which provides 5 SOAK but if it absorbs damage from an attack, SOAK vs. that damage type subsequently increases to 10 SOAK for one minute. The suit can only adapt to one damage type at a time, so if it takes damage of a different type, the weighted SOAK switches to the new damage type. The standard side-arm for BRINT operatives is the MicroCo JO40 Stingfury Tachyon Autopistol which does 2d6 Heat damage. BRINT operatives use the same ranks as the UFP Starfleet Navy but only go as high as Admiral.
At the far left is Commodore Lloyd Williamson, a long serving officer with a distinguished career. He relaxes by playing the violin and he loves classical music.
In the centre is Admiral Chester McClure who spends a lot of his time at Starfleet HQ on Sol 3 (Terra). He likes to relax by enjoying fine dining and wine. He strongly believes that a large scale pre-emptive attack against the Azuriach Imperium would be in the UFP's best interest, even though it would surely spark off the fourth Interstellar War. An all out war against the Azuriach Imperium is looking increasingly likely in my campaign. It's more a question of when not if. McClure's thinking is one espoused by Judge Dredd after the Sov Bloc invaded Mega City One - "Next time we get our retaliation in first!"
At the far right is Captain Devin Adams, who  has seen a lot of action and is greatly respected by those under his command and his superiors. He is extraordinarily chivalrous, which only heightens his popularity, especially amongst the female crew members.
At the far left is Rear Admiral Ethicus Fioray W'tatha, a beautiful D'Ken officer in charge of BRINT operations in the Phoenix Star Sector. She harbours a deep hatred against the Ilshani race. She originates from Noah 1 (Azrael) in the Phoenix Star Sector, where most of her race resides. The D'Ken are an offshoot of the Malikithi race. D'Ken and Malikithi are humanoids with pitch black skin and white hair. Whilst they do look very similar to humans, their limbs are differently proportioned with higher elbow and knee joints and longer calves and forearms. They have four fingers and two opposable thumbs on each hand. Their eyes have slit pupils, their teeth are needle sharp and their forked tongues flick in and out like a snake's. Malikithi are highly sociable and work well in groups. They rarely develop strong attachments to individuals but family feelings are very strong. They have no need for privacy and have difficulty in understanding that other races may. When this is combined with their insatiable curiosity, humans tend to find them nosy. Unity and harmony are the prime Malikithi virtues. Within D'Ken society this has led to a cooperative, democratic socialism, and the development of close ties with humans within in the UFP. The Malikithi, D'Ken and Ilshani races are detailed in the GURPS Space Atlas 4. Ethicus is mentioned in that supplement and I developed a full character record sheet for her. The whole story of the war between the D'Ken and the Ilshani, who are both very different factions of the Malikithi race, would make for an ideal setting for a long-running campaign.
The other female operatives are all human. At the far left is Lieutenant Commander Pamela Richardson from Sol 3 (Terra). She collects all kinds of trivia and is a keen photographer. When I was running my GURPS Space campaign with a slightly different crew of The Ace of Spades, she had a lot of contact with Kimberley and co. as a liaison officer. She also has a fully developed character record sheet.
Next in line is Lieutenant Junior Grade Lindsay Kennedy who has seen front-line action and is a reliable officer. She likes to keep everything neat and tidy and in its right place.
Finally, at the far right is Ensign Madison Hooper, a young recruit who is on her first tour of duty. At the moment, she is full of youthful enthusiasm but she has yet to see front-line combat action. She likes to solve crossword puzzles and word games.
I'll be showcasing more BRINT operatives in my next post, including a few that were not sculpted by me.

7 comments:

  1. 😮 great sculpts B and as ever lovely, well worked backgrounds for them

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  2. Great looking sculpts Bryan, must be great to get use out of them again

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    1. Many thanks, Dave. It is great to bring back so many of my old figures and give them a new lease of life.

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  3. Hi Bryan - I've finally caught up. Some nice sculpting with these figures, I like the fact that they are primarily static posses, rather than running around firing guns. Much more useful in my opinion for a campaign with a strong story telling back ground.
    The lass with her hands on hips pose has such and attitude, well done with these and as Dave says if must feel good getting use out of old figures that have not seen the light of day for a while.

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    1. I couldn't agree with you more, John. I like these a lot and deliberately went for static poses as I figured they'd be used more on board space stations and starships than behind enemy lines on the ground, where their uniforms would be very different to these. As for re-using them, yes, it does feel great! :-)

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