Wednesday, 17 July 2019

The Ace of Spades campaign - Take a Chance on Me part 10

The Ambush (continued)
Turn 1
Julia was the first to react. With deadly precision she pointed her Transfarer P43 Microwave Sniper Rifle at Darius Covin and snarled, "Die, you bastard!" before pulling the trigger.
She hit him in the chest and he crumpled to the ground, screaming in agony before dying messily in a pool of vomit.
Julia rolled 6d6 to hit Darius and scored a 23, beating his Ranged Defence score of 21. She also rolled 23 for her damage, easily killing The Organisation ganglord as he dropped to -14 Health.
She swiftly switched targets to finish off the wounded Thug#2. She hit him in the stomach and he dropped down next to his boss.
She rolled a 20 for her to hit roll, which beat his Ranged Defence score of 18. For damage she rolled 27, killing him as he dropped to -10 Health.
 The Drahzik effortlessly jumped up onto the building next to him.
Taking a running start he easily jumped the gap to the next building. He was clearly going after Julia, wishing to engage her in close combat where he would have a significant advantage. The problem with his ranged weapons was that they were designed for close range attacks.
Danica used her psionic Mind Blast to kill Thug#8, who was still reeling from her first Mind Blast.
She used 3d6 of her 5d6 attack dice to hit Thug#8 and kept back 2d6 to give her a +1d6 bonus to damage. She gained a +1d6 bonus for being on high ground and thus rolled 15 to hit against his pitiful Mental Defence score of 10. Rolling 4d6+2 for her damage she scored a 17, which reduced his Health score to -6.
She made a second Mind Blast attack against Thug#5 and severely wounded him.
She rolled a 14 to hit and 22 points of damage, which reduced Thug#6's Health to 8.
Katja reacted less than a second after her partner, Danica, and put the burning Thug#6 out of his misery. One shot from her Galactic Concepts KRH16 Disruptor Rifle was all it took to kill the mook.
She rolled a 25 to hit from a 7d6 attack roll, (adding the +1d6 bonus for being on high ground) beating the Thug's Ranged Defence score of 18. For damage she rolled 4d6+4 and scored a 20. This was reduced to 12 due to the Thug having SOAK:6. Even so, it was enough to kill him as he dropped to -9 Health.
She targetted another Thug, firing once at Thug#3 who hadn't been hit so far. Her shot hit him high in the chest near his right shoulder - a nasty wound but not a kill shot.
This time, Katja only rolled 5d6 to hit and kept 2d6 to increase her damage by +1d6. She scored a 20 and hit. Her damage roll came to 27, which was reduced to 21 because of the Thug's SOAK:6 score. This reduced his Health to 9.
"Grab cover, everyone!" Storm commanded. She opened the front door of the limousine and hid behind it.
Rebecca moved a few step to make use of the cover provided by a handily placed dumpster. She drew her Disruptor Pistol and selected the Kill setting.
Jeanette fired her Laser Sniper Rifle with the High Damage upgrade twice at the Drahzik, hoping they'd be enough to kill him. Although both shots did land on target they only did minor damage.
She rolled 5d6 twice to hit, which was increased to 6d6 because of her being on high ground. She rolled 24 and 22, easily beating the Drahzik's average Ranged Defence score of 14. Rolling 4d6+2 for her damage she scored 17 and 17. The Drahzik had a SOAK score of 9 so the damage was reduced to 8 and 8, reducing its Health of 50 (!) to 34.
At last the Thugs were able to react although their numbers had been severely reduced with three of their force dead and another two seriously wounded. Thug#1 took aim with his 9mm Slugger Rifle at Julia and fired.
He missed! He cursed loudly.
He had an attack score of 5d6 which was increased to 6d6 because he took time to aim, but this was reduced by -1d6 because of the range. Slugger Rifles have a Range increment of 20". Julia was 22" away. She was also behind soft cover so that reduced the Thug's to hit score by a further -1d6. He decided to add a LUC dice to bring his score back up to 5d6. He rolled a 19, which did not equal or beat Julia's Ranged Defence score of 21. So he missed.
Thug#3, whom Katja had wounded spun round and snap-fired his Slugger Rifle at the blonde-haired scout. He scored a wound on Katja's left arm.
His 5d6 to hit dice was reduced to 4d6 because Katja was in soft cover. So in order to guarantee a hit he spent 2 of his 3 LUC dice, bringing him up to 6d6. He rolled a 23, which did indeed beat Katja's Ranged Defence score of 21. His slugger rifle did 2d6+3 ballistic damage and he rolled a lowly 9. Katja only had SOAK:4, so her Health of 36 dropped to 31. It was just a scratch to her.
 Thug#4 aimed and fired at Jeanette. "I'll knock you off that perch, you bitch!" he growled.
He didn't but he did wound Jeanette in the right leg.
He added +1d6 to his 5d6 to hit score for aiming but lost -1d6 for being out of short range. He rolled a 19, which easily beat Jeanette's Ranged Defence score of 14. Rolling a 12 for damage, Jeanette's SOAK of 4 reduced this to an 8. Her Health of 32 dropped to 24.
Thugs#5 and #7 both aimed and fired at Danica and neither one of them wounded her although Thug#7 came close but he failed to penetrate Danica's highly expensive DE76 Ninja Machine Molecular Mail Body Armour.
Thug#5's +1d6 bonus to hit for aiming was negated because of Danica being in soft cover. He rolled 5d6 to hit, hoping to beat the Venetian Scout's Ranged Defence score of 19. Sadly, for him he only rolled a 17 - a miss. Thug#7 fared slightly better. He spent a LUC dice to boost his chances of hitting to 6d6. Sure enough, he rolled a 23 - good hit. Rolling 2d6+3 for damage he scored a 10, which failed to beat Danica's SOAK score of 14.
"I wish I had my Phaser Pistol with me," Kyran grumbled.
"Say no more," Luna said with a cheerful smile. "Becky stuffed one down the back of my belt. It's for you."
"I love you guys," Kyran smiled back at the young teenager as she extracted the pistol and switched it to Kill setting.
Taking Storm's advice to find cover, Judith moved to behind the limousine and crouched down out of sight of everyone. She was unarmed and a pacifist so there was no way she was going to take part in such a deadly gunfight.

7 comments:

  1. Another cracking episode Bryan but I've a feeling its far from over for the bad guys & that the girls are going to have a problem with Darhzik.

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    1. Thanks, Frank. You're right - it's not over yet and the Drahzik will be a problem if it gets into melee range and with a base speed of 12" that very easy for it to do next turn... unless someone can stop him in his tracks.

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  2. Looks like the Thugs are struggling against a hot and fast attack from the girls, I'm interested to see how the Darhzik gets on if he makes it into close combat, he looks quite hard to kill.

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    Replies
    1. You're not wrong, John. Having the high ground advantage has proved very effective for the girls. Without doubt when it comes to melee combat the Drahzik is the powerful character on the board. Also with 50 Health (aka hit points) he can take a lot of damage.

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  3. Great instalment Bryan, I think the Drahzik may cause problems yet !

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    Replies
    1. Thank you kindly, Dave. I'm keeping my lips sealed. No spoilers from me.

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